Sunday, June 22, 2008

6/22/08

I am stuck inside Saw. I am trapped in some bizarre puzzle involving a large square cubic recess of a room surrounded by other such cubes. The room is sunken down by 12 feet, and is suspended one way or another over a great pit, wherein slick dark green ooze seems to broil. An enormous cage surrounds our cube (for there are several there), while the other cubes all slide around.

I sneak into the old man’s mansion, his cult somehow grown to larger numbers (read: 7). I hide in a shadowy corner, not really well hidden, beside a leaning painting, I'm sure of something macabre. I wrap myself up in my black sweatshirt hoping to lend myself better to the dark. It is the scene of adolescent eavesdropping, up against a banister of a darkened upper hallway listening to those speaking in the lights below, hardly hidden oneself save for obscurity.

He knows I was there.

There is a severe impending feeling of inescapable death.

I go home, looking for some way out – to find a way to kill him, to find a way to run forever. I try packing clothes briefly to get away – something like a white sweater is involved for getting down to the arctic or something far like that.

I know it is doomed to fail.

I try getting Wizard to help, but it seems wrong to involve him – and I know it would never work.
He comes for me.



Outside/Inside street party. In particular, someone is having a wedding? The girl has a drum set of sorts set out – but it’s not a drumset. It’s a group of red candle holders that all produce drum sounds (or even rolls) when struck. I try to play the opening to Hammerfall's Legacy of Kings.

Later, we are in a hotel room. Nyar looks up at me and jumps up for my shoulder without my arms even being ready to hold her. Cute.

"Last night I had a vivid dream: I found a place where nothing's what it seems."

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